For those looking to learn more about Clever Cat Games and Mega Cat Studios’ 8-bit musical adventure Echoes of the Unread, the latest dev diary sets out to explore the mechanics and challenges of this modern-day throwback.
In the latest dev blog for Echoes of the Unread, the man behind the magic Matt Tuttle provides a behind-the-scenes look at how he has designed the levels using Tiled, animates tilesets, and has even squashed game-breaking bugs that could very well ruin the experience.
Be sure to check out the latest dev blog for Echoes of the Unread below:
Echoes of the Unread – Dev Blog #3: Mechanics and Game Challenges on the NES!
Looking to catch up on the other two dev blogs for Echoes of the Unread? Be sure to tune in below!
Echoes of the Unread – Dev Blog #1: Game Origins and Development with Matt Tuttle
Echoes of the Unread – Dev Blog #2: – Art, Sound, & Vision
Want to pledge your support to Echoes of the Unread? Be sure to visit the official Echoes of the Unread Kickstarter page to truly immerse yourself in its pages.
Feeling social? Be sure to join the conversation via the official Mega Cat Studios Discord channel.
Source: Press Release
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