A week-long industry celebration, the team behind the GDC Festival of Gaming has unveiled the full agenda of sessions for the event happening this March in San Francisco.
Available for viewing via the official GDC Festival of Gaming website, a full week of engaging lectures, roundtables, fireside chats, forums, and more are planned for the event.
Note that one GDC Festival of Gaming pass grants all attendees the full GDC experience, with access to all tracks, talks, workshops, and roundtables.
Scope out some of the many GDC Festival of Gaming highlights below:
‘Clair Obscur Expedition 33’: An Audio Postmortem
Speakers: Raphael Joffres (Lead Audio – Music Designer, Sandfall Interactive), Maxance Playez (Principal Sound Designer, Sandfall Interactive), Olivier Penchenier (Technical & Cinematic Sound Designer, Sandfall Interactive)
Timing: Monday, March 9 from 10:30-11:30am
Putting the “Friends” in Friendslop: The Story of ‘PEAK’
Speaker: Nick Kaman (Studio Head, Aggro Crab)
Timing: Tuesday, March 10 from 11:50am-12:20pm
Constructive Destruction: Fusing Voxel Tech and 3D Action Platforming in ‘Donkey Kong Bananza’
Speakers: Kenta Motokura (Producer, Nintendo Co., Ltd.), Tatsuya Kurihara (Programmer, Nintendo Co., Ltd.)
Timing: Wednesday, March 11 from 10:30-11:30am
Restarting from Zero: A Message to Creators Considering Independence
Speaker: Hideo Kojima (Game Creator / Founder, KOJIMA PRODUCTIONS)
Timing: Thursday, March 12 from 9:00-9:50am
Lessons Learned in Running a Game the Hard Way: How Blizzard Revitalized ‘Overwatch’
Speaker: Aaron Keller (Vice President and Senior Game Director, Overwatch, Blizzard Entertainment)
Timing: Friday, March 13 from 1:10-2:10pm
GDC Festival of Gaming will happen at San Francisco’s Moscone Center downtown from March 9–13, 2026.
Be sure to learn more about the GDC Festival of Gaming and register for the event via its official website.
One can also stay connected around GDC Festival of Gaming via its official Facebook, Twitter/X, LinkedIn, and Bluesky social media channels.
Source: Press Release
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