Go! Go! Mister Chickums Review

Inspired by the 80s arcade classics we all know and love, everything old is new again with the release of com8com1 Software’s Go! Go! Mister Chickums.

Should players climb the leaderboards of this single-screen platformer, or does it have egg on its face?

Go! Go! Mister Chickums Review

Featuring a simple goal, Go! Go! Mister Chickums has the titular Mr. Chickums (or Fritz via co-op!) doing one thing, and one thing only: 

Get the eggs back to their nest.

Scattered around each singular screen, players will defeat baddies, collect pastries big and small, and avoid one-hit kills as they traverse Funky Forests, Rocky Ridges, and other alliterative areas.

However, there’s a catch – said hefty eggs weigh the player down. 

While this obviously leads to less upward mobility, this is where the real fun begins.

Go! Go! Mister Chickums prides itself on its stellar platforming mechanics, tasking players to learn the ropes of each chickadee. Knowing how to angle a shot, which enemies to bounce eggs off of, or what a kicked shell does (read: take down a bunch of foes!) provides an addictive gameplay loop.

Always keeping players on their toes, Go! Go! Mister Chickums spices things up with unique mechanics in each world. Got those slippery ice slopes down? Time to contend with gusts of air!

There’s also the chance to learn the flow of each of Go! Go! Mister Chickums’ screens, knowing which enemies, eggs, and items to gun for first. While players can certainly treat this as a one-and-done title, that would be selling it far too short.

Rather, Go! Go! Mister Chickums encourages players to properly learn each of its stage layouts and general flow. Becoming familiar with mechanics is certainly a great start, but knowing how a stage-specific windmill or looping screen mechanic takes things to the next level.

So to speak.

On that note, Go! Go! Mister Chickums encourages replayability – a true hallmark of the arcade genre. While players can always immediately continue after biting it a set number of times, one’s score is wiped when doing so – and where’s the fun in that?

On that note, Go! Go! Mister Chickums features an online top 10 leaderboard that encourages players to do better. While each of its worlds packs a hefty 10 level gauntlet (complete with Grabbo boss fight!), we welcomed the challenge with open arms.

Of course, Go! Go! Mister Chickums looks and sounds the part too. Pixel art is at the top of its class, Composer Zane Little crafted some mighty fine chiptunes, and there’s even a pixel-perfect CRT filter – got to have that!

Shinier than its many golden eggs, Go! Go! Mister Chickums provides a pixel-perfect arcade challenge that had us gunning for yet another shot at its hallowed leaderboards.

Go! Go! Mister Chickums Review

Reviewed On: PC (A digital code was provided)
Release Date: April 2, 2026
Platforms: PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, PC (via Steam)
Developer: com8com1 Software
Publisher: com8com1 Software

Aggregate Scores: Metacritic

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